Shots for the Dead


My Contributions

  • Level Design: Structure
  • Level Design: Created 6 levels
  • Designed Player Mechanics
  • Designed Enemy Behaviours
  • Weapon and damage balance
  • Sound Design

Specifications

  • Genre: Shoot ’em Up
  • Team size: 12
  • Development time: 8 weeks half-time
  • Created at The Game Assembly

Tools

  • Tiled Editor
  • Photoshop
  • Audacity


Summary

Shots for the Dead is a fast-paced top-down shooter, about a retired ghost hunters quest to retrieve her pet.


Screenshots